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Virtual Reality - Fastest growing Tech adoption
Virtual reality (VR) is rapidly emerging as one of the most versatile and impressive technology trends, transforming industries at an unprecedented pace.
Initially popularized in gaming and entertainment, VR has now expanded its reach to healthcare, education, real estate, manufacturing, and beyond.
The global VR market continues to accelerate, driven by advancements in hardware, software, and accessibility. With its ability to create deeply immersive and interactive environments, VR is not just a novelty but a transformative tool reshaping the way businesses and individuals interact with the digital world.

The virtual reality market size is estimated to grow by USD 133.17 billion at a CAGR of 38%between 2024 and 2029.
What Learn Virtual Reality?
Unity is one of the most in-demand tech skills and has one of the highest forecasted growth rates, at over 39% over the next two years.
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Virtual Reality is now fully adopted fully adopted in the following industries but not limited to:
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Health Care
Architecture
Art and design
Automotive
Fitness
Marketing
Law Enforcement
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What is C# and what Programming skills will I develop?
C# is an object-oriented programming language developed by Microsoft in 2000, designed to incorporate the best features of Java and C++. Its versatility is showcased in its widespread use and presence in Game Development and other fields with significance.
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The popular Unity game engine was built in C#. Approximately 33% of top games are built using this platform, with over 500 million users. Its applications are not limited to traditional game development but incorporate Virtual Reality games.
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More than 30% of developers use C# regularly (as per StackOverflow’s developer survey).
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C# has the third biggest community on the popular developer community, Stack Overflow.
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More than 5,000 C# jobs are advertised monthly in the US alone (as per GooRoo data).
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By Learning C#, you will learn:
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Fundamentals of Object-Oriented Programming
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Fundamentals of Key Computer Science Principles
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Conditionals and loops
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Classes, Methods and Objects
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Arrays and strings
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Abstraction
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Inheritance and Polymorphism
UNITY FOR TEENS Program Roadmap
UNITY 2D/3D - VR Gaming Series
Intro to the UNITY gaming platform
UNITY 3D Game Dev II
INTRO TO UNITY AR/VR
UNITY 3D Game Dev III
UNITY VR GAMING I
UNITY VR GAMING II